

14:32:25.142 Injecting CustomOpcodeSystem. 14:32:25.141 Injecting MenuStatusNotifier. 14:32:25.141 Started on game of version: SA 1.0 us 14:32:25.138 Loading plugin cleo/IntOperations.cleo 14:32:25.133 Loading plugin cleo/IniFiles.cleo 14:32:25.106 Loading plugin cleo/FileSystemOperations.cleo Add one script at a time, run the game and confirm it's working. If your game works when CLEO is installed you can try to install some mods in CLEO folder. If it crashes, then your game version is incompatible, sorry. You should see CLEO version in the main menu. Run the game and check if you can play without errors. Make sure you have the same files and your CLEO directory is empty. CLEO may not work with other versions (such as 1.01 EU, 2.0, 3.0, etc) and even if it does, most of the scripts are written for version 1.0 anyway. If you have vanilla 1.0 US version this would work too. You can find it anywhere on the Internet. I run the game via gta_sa_compact.exe which is a custom exe made by listener and that is 100% compatible with CLEO. It's needed to inject custom *.asi files into the game memory.Ĭleo.log is the text file where CLEO outputs important events.īass.dll is an audio library needed for some new opcodes. VorbisFile.dll and vorbisHooked.dll is ASI Loader. So this is how my GTA SA folder looks like
